Personal Space Station
Desktop Virtual Reality – Personal Space Station™ (PSS™)
The 3D immersive workstation.jpg)
- a complete interactive virtual reality system on your desk.
- co-located intuitive 3D interaction
- high resolution 3D visualization: autostereoscopic or polarization
- seamless integration of 2D and 3D
- complete turnkey integrated hardware and software solution
- six degrees of freedom optical tracking
- compatible to most 3D applications
3D tracking system included
- simultanious multi object tracking

- arbitrary objects can be turned into tracked objects
- no calibration
- robust against electric and magnetic interferences
- wireless passive targets that do not require batteries
More details regarding 3D tracking please click here
A choice of high resolution 2D/3D screens.
The PSS is available in a wide variety of stereoscopic technologies and screen sizes. We work with most OEM’s of stereoscopic screens to ensure the best possible screen size and stereo technolog
Turn key flexible solution using standard components

The PSS is a complete turnkey immersive desktop VR solution, including all hardware and software to immediately start working.
High quality standard third party components are used for the PSS. Therefore the PSS can easily be expanded, upgraded, maintained and configured to your specific needs.
Software compatibility
Most VR applications run in the PSS or can easily be connected using VRPN, DTrack, Logging or a SDK. Personal Space Technologies further develops industry specific plug ins that open up additional functionality.
Take a look at the Medical PSS in action.
3D interaction next to 2D tools
In the PSS a user has access to 3D interaction tools as well as traditional 2D tools, like a mouse and keyboard. Depending on the task at hand the user selects the right tool (e.g. menu operations using 2D tools, positioning a data set using 3D tools).
VR API: Portable Virtual Reality (PVR)
The PSS comes with our lean and powerful VR-API; PVR, PVR allows users to focus on their application and have PVR deal with the VR issues. PVR is suited for both developers and users. Furthermore PVR users do not need specific VR knowledge.
Optimization of existing VR infrastructure
The PSS can be used stand alone, as part of a complete network, in combination with other VR systems and with external computing power. This maximizes the usability of the PSS as well as the existingVR infrastructure.



